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761. Megathron w/ 350's setup - in Ships and Modules [original thread]
my standard... High: 7x350's 1xAssault Launcher (Defenders) Mids: 4x Cap Rechargers Lows: 3xHardeners 2xLrg Repairers 2xCap Power Relays Drones: 3 Wasps 3 Preators 4 Ogres __________________________________________ Hell is nothing more than ...
- by Xtro 2 - at 2005.01.02 02:41:00
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762. Duelling - in EVE General Discussion [original thread]
Dual pvp area = 0.0 __________________________________________ Hell is nothing more than an office with fluorecent lights.
- by Xtro 2 - at 2005.01.01 22:57:00
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763. Battlecruiser vs Heavy Assault Ship - in Ships and Modules [original thread]
Originally by: Clutch Cargo I need some help with this. Every post about this topic states that HAS can take BC hands down. I see that more skills are needed to fly the HAS. The thing I don't understand is that BC is better in almost all r...
- by Xtro 2 - at 2005.01.01 22:54:00
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764. What guns for the Retribution? - in Ships and Modules [original thread]
Originally by: Slarty Bardfast Originally by: Marskalkur 4 medium pulse II's here don't forget a passive thermal hardner to even out your damage resistance... for pvp. Why use a passive? It has an awesome cap and recharge, an ...
- by Xtro 2 - at 2005.01.01 22:51:00
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765. Need more industrial ship variety. - in Ships and Modules [original thread]
Originally by: StinkFinger Originally by: Buraken Originally by: StinkFinger Obviously each race will have their strengths and weaknesses, You have answered your own question If you wann ahave a 5 lowslot industrial ...
- by Xtro 2 - at 2005.01.01 00:00:00
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766. Moa cruiser 1000 PG? Theres a way? - in Ships and Modules [original thread]
negative, just the one that boosts your standard powergrid per lvl, boost that to 5. To be effective in any ship you need the 3 main engineering skills on level 4 ideally 5. __________________________________________ Hell is nothing more than a...
- by Xtro 2 - at 2004.12.31 14:10:00
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767. Moa cruiser 1000 PG? Theres a way? - in Ships and Modules [original thread]
negative, just the one that boosts your standard powergrid per lvl, boost that to 5. To be effective in any ship you need the 3 main engineering skills on level 4 ideally 5. __________________________________________ Hell is nothing more than a...
- by Xtro 2 - at 2004.12.31 14:10:00
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768. Which Roleplay corps with 1 race only are out there? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Rift Scorn although technically not race specific, doesn't 'Glamour Bunnies [GLB]' only accept female avatar characters? just say it, u mean blokes. __________________________________________ Hell is nothing more than ...
- by Xtro 2 - at 2004.12.31 10:10:00
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769. Which Roleplay corps with 1 race only are out there? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Rift Scorn although technically not race specific, doesn't 'Glamour Bunnies [GLB]' only accept female avatar characters? just say it, u mean blokes. __________________________________________ Hell is nothing more than ...
- by Xtro 2 - at 2004.12.31 10:10:00
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770. Moa cruiser 1000 PG? Theres a way? - in Ships and Modules [original thread]
or fill ya lows with power diags. should mak up for some dmg when u added the mwd, adds cap recharge, powergrid, more shields, and plenty more. __________________________________________ Hell is nothing more than an office with fluorecent lights.
- by Xtro 2 - at 2004.12.31 09:45:00
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771. Moa cruiser 1000 PG? Theres a way? - in Ships and Modules [original thread]
or fill ya lows with power diags. should mak up for some dmg when u added the mwd, adds cap recharge, powergrid, more shields, and plenty more. __________________________________________ Hell is nothing more than an office with fluorecent lights.
- by Xtro 2 - at 2004.12.31 09:45:00
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772. dread guristas invulnerability field - in Ships and Modules [original thread]
worth **** all as invulnerability fields are about as much use as a waterproof teabag unfortunatly. it could only be of use on a caldari ship to be honest, and thet dont have capacitor to burn, so like its smaller brothers, the invuln fields crap...
- by Xtro 2 - at 2004.12.31 09:40:00
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773. dread guristas invulnerability field - in Ships and Modules [original thread]
worth **** all as invulnerability fields are about as much use as a waterproof teabag unfortunatly. it could only be of use on a caldari ship to be honest, and thet dont have capacitor to burn, so like its smaller brothers, the invuln fields crap...
- by Xtro 2 - at 2004.12.31 09:40:00
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774. need a good angel tank - in Ships and Modules [original thread]
Edited by: Xtro 2 on 31/12/2004 09:37:01 ship? __________________________________________ Hell is nothing more than an office with fluorecent lights.
- by Xtro 2 - at 2004.12.31 09:36:00
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775. need a good angel tank - in Ships and Modules [original thread]
Edited by: Xtro 2 on 31/12/2004 09:37:01 ship? __________________________________________ Hell is nothing more than an office with fluorecent lights.
- by Xtro 2 - at 2004.12.31 09:36:00
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776. Nerf the gankageddons please. - in Ships and Modules [original thread]
Edited by: Xtro 2 on 31/12/2004 03:29:49 Originally by: Wrangler With more HP it will take longer to eat through the shield/armor/whatever, and the gankageddon will (hopefully) run out of cap before that happens. most gankageddons ...
- by Xtro 2 - at 2004.12.31 03:21:00
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777. Nerf the gankageddons please. - in Ships and Modules [original thread]
Edited by: Xtro 2 on 31/12/2004 03:29:49 Originally by: Wrangler With more HP it will take longer to eat through the shield/armor/whatever, and the gankageddon will (hopefully) run out of cap before that happens. most gankageddons ...
- by Xtro 2 - at 2004.12.31 03:21:00
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778. Nerf the gankageddons please. - in Ships and Modules [original thread]
Originally by: Joshua Calvert Originally by: Lomithrandra I like to think that in EVE, every setup has a counter setup. The gankageddon is no exception. They can be tanked, and they die very fast. They can be jammed, and they die...
- by Xtro 2 - at 2004.12.31 03:17:00
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779. Nerf the gankageddons please. - in Ships and Modules [original thread]
Originally by: Joshua Calvert Originally by: Lomithrandra I like to think that in EVE, every setup has a counter setup. The gankageddon is no exception. They can be tanked, and they die very fast. They can be jammed, and they die...
- by Xtro 2 - at 2004.12.31 03:17:00
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780. Nerf the gankageddons please. - in Ships and Modules [original thread]
Originally by: Lomithrandra I like to think that in EVE, every setup has a counter setup. Indeed, typically this is called the CCP ' gameplay limiter ' nerf bat. __________________________________________ Hell is nothing more than a...
- by Xtro 2 - at 2004.12.31 03:15:00
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